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Figure 31.2
An external file containing a material library with the WallColor-node-type definition. |
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Click on the image to view the VRML scene. |
#VRML V2.0 utf8 # The VRML 2.0 Sourcebook # Copyright (c) 1997 # Andrea L. Ames, David R. Nadeau, and John L. Moreland PROTO WallColor [ ] { Material { diffuseColor 0.0 0.6 1.0 } } PROTO Gold [ ] { Material { ambientIntensity 0.4 diffuseColor 0.22 0.15 0.0 specularColor 0.71 0.70 0.56 shininess 0.16 } } PROTO Aluminum [ ] { Material { ambientIntensity 0.3 diffuseColor 0.30 0.30 0.50 specularColor 0.70 0.70 0.80 shininess 0.10 } } PROTO Copper [ ] { Material { ambientIntensity 0.26 diffuseColor 0.30 0.11 0.00 specularColor 0.75 0.33 0.00 shininess 0.08 } }